
For the ninth annual Advanced Media Entertainment Society (AMES) Game Design Competition and Showcase students were required to make a game that used elements studied this year, from concept to design, and implementation. They competed at their local school level and three teams won the right to represent their school and compete at this state-level event in Everett, WA at Everett High School Little Theatre on June 1, 2024.

2024 Prompt
All classes were given the same prompt and eight weeks to complete a game based on the prompt:
“Artificial but not intelligent”
2024 AMES Games Reel
Itch.io Showcase Page
Super Showcase Judges

Crystal Reid
Crystal started working in games in 2010 as a QA Tester at ArenaNet. She had an opportunity to transition to design where she specialized in combat encounters from scalable open-world creatures to Raid bosses. Currently, sheās at Bungie working at a studio level overseeing NAC (Narrative, Audio & Cinematics) in a strategic role. Sheās probably on her 4th playthrough of Baldurās Gate 3 by the time you read this.
Kevin Martens
Kevin started in games as a writer in 1998 on the Baldurās Gate series at BioWare. While there he made Neverwinter Nights, Jade Empire, and Dragon Age Origins. He has also worked on Diablo III, and World of Warcraft at Blizzard Entertainment and currently leads the Design Department at Bungie Inc. His favorite part of game design is finding new combinations of elements in a game that make all of them feel fresh again.
Timothy Cobb
Tim started working in games in 2021 after finishing school at Full Sail University. He is currently an open-world content designer on the MMO Guild Wars 2. His most recent work was on Guild Wars 2: Secrets of the Obscure. Tim enjoys breaking apart game worlds and finding things that help keep players immersed.
Clayton Kisko
Clayton has 15 years of experience in the games industry spending most of his time on live service games both as a content creator and team lead. Some of the games Clayton has worked on include Madden, Tony Hawk, and Guild Wars 2. Currently, Clayton is working on creating activity content for Destiny 2ās seasonal release content where the focus is on encounters, boss fights, and engaging combat spaces for the players.
Competition Chairman & Event Hosts

Nellie Hughes
As a game design industry veteran of 20 years, Nellie Hughes has worked on games such as City of Heroes, Champions Online, Star Trek Online, and Guild Wars 2 in various ways. She now resides as a Design Director at Xbox Publishing, helping guide the team and department to be the best they can be.
Liz Bell
Utilizing a passion for games and teaching, Liz has been teaching kids from 5 to 18 how to make their own video games. They now work as a Franchise Business Consultant for Code Ninjas, helping over 60 locations across the West Coast that teach kids how to make games.
Super Showcase Program
Super Showcase Rubric
Awards Ceremony

Outstanding Achievement Awards in Video Game Design
Outstanding Achievement in UI/UX: How to Train an AI
Outstanding Achievement in Character Design: Lost Strings
Outstanding Achievement in Unique Perspective: Toaster Noir
Outstanding Achievement in Sound: Toaster Noir
Outstanding Achievement in Controls: Project Virtualize
Outstanding Achievement in Gameplay Mechanics: Hope to God
Outstanding Achievement in Worldbuilding: Firewall
Outstanding Achievement in Art: Dingledoff Takedown 302
High School Video Game Design Winners
1st Place: Toaster Noir
2nd Place: Public Wizard Transportation
3rd Place: Astral Outlaw
Skill Center Video Game Design Winners
1st Place: Project Virtualize
2nd Place: Hope to God
3rd Place: Lost Strings
YouTube Playlist of the Event
Comprehensive High School Competitors
Capital High School
Olympia, WA
Scott Le Duc
Video Game Design Instructor
Public Wizard Transportation
https://chsgamedesign.itch.io/chs-period-4-team-6
Art: Arlo McMillin-Hastings, Nate Donahue
Sound: Larry Yount
Programming: Bryce Roberts, Leo Martinelli
Toaster Noir
https://chsgamedesign.itch.io/chs-period-4-team-4
Art: Azure Holbein-Rizzieri, Jacob Cotey
Design: Colton Nabors
Producer: Ethan Cotey
Sound: Connor Pratt
URB
https://chsgamedesign.itch.io/chs-period-4-team-1
Design/Music: Nicky Evans
Design: Landen Guthrie, Spencer James, Cohen Apley
Everett High School
Everett, WA
Jim Flatmo
Video Game Design Instructor
Astral Outlaw
https://patater-man.itch.io/astral-outlaw
A For Effort
Art: Andrew Contraro
Programming: Wiley Greenway
Music: Demetrio Garcia
Robot Fixer
https://everetthsgames.itch.io/
Coding Cowboys
Art: Finnigan Davis, Tyler Gilbert
Programming: Jameson Rose, Joseph Swisher
Music: Rowan Davis
Roomba Craze
https://everetthsgames.itch.io/2024-roomba-craze
Team Ruby
Art: Aiden Geer, Markeese Lyons
Design: Anh Luong
Programming: Alex Muellenbach, Jessica Guerrero
Skill Center Competitors
Northwest Career & Technical Academy
Mount Vernon, WA
Jason Pasimio
Video Game Development Instructor
Dingledoff Takedown 302
https://norcat-games.itch.io/dingledoff-takedown-302
The Doffer Offers
Art: Raven Allen, Sophia Kuhnlein
Design: Javier Garcia
Producer: Danielito Robb-Bryan
Programming: Angel Zepeda
Hope To God
https://norcat-games.itch.io/hope-to-god
Garbage Code
Art: Keith Cox
Design: Lorenzo Ressa
Programming: Elijah Pasimio, Leif Wedin
How to Train an AI
https://norcat-games.itch.io/how-to-train-an-ai
Scrungo Inc.
Art: Connor Banks
Programming: Corbin Cuthbert, Gavin Poortinga
Sno-Isle Tech Skills Center
Everett, WA
Derek Sturm
Video Game Design Instructor
Lee Anne Lumsden
Animation Instructor
Project Virtualize
https://derekherrerasturm.itch.io/2023-24-q4-pm-11
Intranet Studios
Art: Finch Germaine, Sophia Bond
Programming: Dylan Cantu, Marcus Klammt
Firewall
https://derekherrerasturm.itch.io/24-q4-am-7
Seaspray Studios
Art: Cale Ha, Lizzy Tanner, Em Madsen
Design: William Stevenson
Programming: Benicio Burgos
Lost Strings
https://derekherrerasturm.itch.io/2023-24-q4-am-6
Snoozing Studios
Art: Satine Watts
Programming: Braden Nichols, Jackson Martin, Lapis Krueger, Ruth-Anne Jones
Thank You!
We would like to thank our Advisory Committees for going above and beyond in their help with curriculum steering, helping students with their projects, and constant support for our programs.
We would also like to thank our industry representatives for attending this event and being part of our panel. We really appreciate everything you do!
A special thank you to itch.io for hosting our Showcase.
To all of our guests, thank you for sharing this day with us in support of our students.

Hey Scott, this might have gone out a bit early/unfinished. š
Also, Sno-Isle’s VGD teacher is Derek Sturm, Jim Basset left.
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